From 38d3e2f829e12e862ee3dbe0ea29a55d957b8221 Mon Sep 17 00:00:00 2001 From: JH159753 Date: Mon, 21 Nov 2022 23:35:28 -0800 Subject: [PATCH] change the class name --- agents/skillissue.py | 36 ++---------------------------------- 1 file changed, 2 insertions(+), 34 deletions(-) diff --git a/agents/skillissue.py b/agents/skillissue.py index 1f344ac..ba1551f 100644 --- a/agents/skillissue.py +++ b/agents/skillissue.py @@ -2,44 +2,13 @@ from hanabi import * import util import agent import random - -class InnerStatePlayer(agent.Agent): - def __init__(self, name, pnr): - self.name = name - self.explanation = [] - def get_action(self, nr, hands, knowledge, trash, played, board, valid_actions, hints, hits, cards_left): - my_knowledge = knowledge[nr] - - potential_discards = [] - for i,k in enumerate(my_knowledge): - if util.is_playable(k, board): - return Action(PLAY, card_index=i) - if util.is_useless(k, board): - potential_discards.append(i) - - if potential_discards: - return Action(DISCARD, card_index=random.choice(potential_discards)) - - if hints > 0: - for player,hand in enumerate(hands): - if player != nr: - for card_index,card in enumerate(hand): - if card.is_playable(board): - if random.random() < 0.5: - return Action(HINT_COLOR, player=player, color=card.color) - return Action(HINT_RANK, player=player, rank=card.rank) - - hints = util.filter_actions(HINT_COLOR, valid_actions) + util.filter_actions(HINT_RANK, valid_actions) - return random.choice(hints) - - return random.choice(util.filter_actions(DISCARD, valid_actions)) def format_hint(h): if h == HINT_COLOR: return "color" return "rank" -class OuterStatePlayer(agent.Agent): +class SkillIssuePlayer(agent.Agent): def __init__(self, name, pnr): self.name = name self.hints = {} @@ -132,5 +101,4 @@ class OuterStatePlayer(agent.Agent): self.hints[(player,action.card_index+i)] = self.hints[(player,action.card_index+i+1)] self.hints[(player,action.card_index+i+1)] = set() -agent.register("inner", "Inner State Player", InnerStatePlayer) -agent.register("outer", "Outer State Player", OuterStatePlayer) \ No newline at end of file +agent.register("skill", "Skill Issue Player", SkillIssuePlayer)