import random class Agent: def __init__(self, name, pnr): self.name = name self.explanation = [] def get_action(self, nr, hands, knowledge, trash, played, board, valid_actions, hints, hits, cards_left): return random.choice(valid_actions) def inform(self, action, player): pass def get_explanation(self): return self.explanation agent_types = {} def register(id, name, agent): agent_types[id] = (name,agent) register("random", "Random Player", Agent) def get(id): return agent_types[id] def make(id, *args, **kwargs): return agent_types[id][1](*args, **kwargs) def ids(): return list(agent_types.keys())