GameAILab2/agent.py

28 lines
702 B
Python
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2022-11-19 01:23:49 -08:00
import random
class Agent:
def __init__(self, name, pnr):
self.name = name
self.explanation = []
def get_action(self, nr, hands, knowledge, trash, played, board, valid_actions, hints, hits, cards_left):
return random.choice(valid_actions)
def inform(self, action, player):
pass
def get_explanation(self):
return self.explanation
agent_types = {}
def register(id, name, agent):
agent_types[id] = (name,agent)
register("random", "Random Player", Agent)
def get(id):
return agent_types[id]
def make(id, *args, **kwargs):
return agent_types[id][1](*args, **kwargs)
def ids():
return list(agent_types.keys())